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Bruce Berriman is an astronomer and computer scientist at the Infrared Processing and Analysis Center, California Institute of Technology.-
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Recent Posts
- A Mosaic of TESS Images Acquired Near The South Ecliptic Pole
- Results from a US survey about Research Software Engineers
- Software Citation Implementation in Astronomy
- The Virtual Observatory Is Very Much Real!
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- Best Practices for a Future Open Code Policy
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Blog: AstroCompute Topics:Astronomy, Science, Computers
Category Archives: BSD
Best Practices for a Future Open Code Policy
This week, I am posting a copy of white paper prepared by Shamir et al., in response to a call from the National Academies, who are sponsoring a Task Force on “Best Practices for a Future Open Code Policy for … Continue reading
Posted in astroinformatics, Astronomy, BSD, Computing, GPL, High performance computing, informatics, information sharing, Licenses, Open Access, Open Source, programming, publishing, Scientific computing, social networking, software engineering, software maintenance, software sustainability
Tagged BSD, computing, open source, publishing, social networking, software, software engineering
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Get Credit For Your Code: The Growth and Impact of the Astrophysics Source Code Library (Annual Report 2014)
The Astrophysics Source Code Library (ASCL) recently published its 2014 report, and you can find it on-line at http://ascl.net/wordpress/?page_id=1337, along with reports from the previous two years. The 2014 report highlights the growth and impact of the ASCL on the … Continue reading
Posted in astroinformatics, Astronomy, BSD, Computing, GPL, informatics, information sharing, Licenses, Open Access, programming, Scientific computing, social media, social networking, Software citation, software engineering, software maintenance, software sustainability, user communities
Tagged astroinformatics, astronomy, computing, information sharing, scientific computing, social media, social networking, software citation, software maintenance, software sustainability, user communities
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Licensing Astrophysics Codes session at AAS 225
On Tuesday, January 6, the ASCL, AAS Working Group on Astronomical Software (WGAS), and the Moore-Sloan Data Science Environment sponsored a special session on software licenses, with support from the AAS. This subject was suggested as a topic of interest … Continue reading
Posted in astroinformatics, Astronomy, blogging, BSD, Computing, GitHub, GPL, informatics, information sharing, Licenses, Montage, Open Access, Open Source, programming, publishing, Scientific computing, social media, social networking, software engineering, software maintenance, softwarte sustainability, user communities
Tagged astroinformatics, astronomy, BSD, computing, cyberinfrastructure, GPL, information sharing, licensing, Montage, scientific computing, social media, social networking, software, software maintenance, user communities
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Resources for Licensing Your Code
Last week, I reviewed a very useful paper “A Quick Guide To Software Licensing for the Scientist Programmer.” To continue the licensing theme, I am reposting material from the Astronomy Source Code Library blog, which provides some useful resources for those wishing … Continue reading
Posted in astroinformatics, Astronomy, BSD, Computing, GPL, informatics, information sharing, Licenses, Open Access, programming, Scientific computing, software engineering, software maintenance, software sustainability
Tagged astronomy, computing, information sharing, licensing, scientific computing, software, software maintenance, software sustainability
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A Quick Guide To Software Licensing for the Scientist Programmer.
I have already written about software licensing a few weeks ago. This week, I want to write about about a paper by Morin, Urban and Sliz, who wrote a primer on software licensing, with the goal of helping scientists engage … Continue reading
Posted in astroinformatics, Astronomy, BSD, Computing, cyberinfrastructure, GPL, informatics, information sharing, Licenses, Open Access, Scientific computing, software engineering, software maintenance, software sustainability, user communities
Tagged astroinformatics, astronomy, BSD, computing, GPL, information sharing, licensing, scientific computing, software, software maintenance, software sustainability, user communities
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Licensing Your Code: GPL, BSD and Edvard Munch’s “The Scream”
I have for some time considered changing to a more permissive license (with Caltech’s approval) for the Montage image mosaic engine, as the the current license forbids modification and redistribution of the code. My first attempt at navigating the many … Continue reading
Posted in astroinformatics, Astronomy, BSD, Computing, cyberinfrastructure, GPL, High performance computing, informatics, information sharing, Licenses, Montage, Parallelization, programming, Python, R, Scientific computing, software engineering, software maintenance, software sustainability, user communities
Tagged astroinformatics, astronomy, BSD, cyberinfrastructure, GPL, high-performance computing, information sharing, Licenses, Montage, parallelization, scientific computing, software, software maintenance, software sustainability, user communities
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